![]() ![]() There might be seasonal discounts during Early Access, including a launch discount for early adopters.” “We plan to increase the price after Early Access. Will the game be priced differently during and after Early Access? That includes vertical architecture, terraforming, dams with water physics, irrigation, food chains, power grids, district system, wellbeing system, day and night cycles, and beaver bots.” You can choose the difficulty, including a custom difficulty mode.Īll core mechanics are here but may require further iterations. You’ll be playing an endless survival mode where you expand your beaver colony while the world alternates between temperate weather and ever-deadlier droughts. There are 11 maps included in the game, and you can create your own map using the built-in editor or download one of the maps shared by other players. “You may pick from two playable beaver factions and there’s a total of 100+ buildings, some of them faction-exclusive. ![]() ![]() What is the current state of the Early Access version? Whether that means additional beaver factions, more water-related gameplay, an expanded science system, new resources or fresh food chains – or something entirely different such as a trading system – depends on the feedback we receive.” The players’ suggestions dictate the specifics of what we add next. ![]() “Timberborn has been evolving based on what players want and that remains the plan for Early Access development. How is the full version planned to differ from the Early Access version? While we have ideas for what needs to be done before the full release (see below), players’ feedback affects that and we’re ready to put in additional time.” “We expect the Early Access to last at least a year. During that time, Timberborn will still have that work-in-progress smell of fresh lumber.”Īpproximately how long will this game be in Early Access? We will now be adding more content ahead of the full release, and Early Access players will help us choose where to go next. Thanks to that feedback, the core of the game is here, it’s fun to play, and we want to make it available for everyone. Beaver city-builders aren’t exactly an established genre, and your voice helps us decide what works and what doesn’t. Because you’re using beavers here though, there are a few key differences to what you’ll be used to in this genre.“We’ve been inviting players to playtest Timberborn since the very first months of its development in 2018. You’ll then have to guide your chosen group through the rigamarole of building, maintaining, and growing your very own city. Both factions have their own traits, pros, cons, and buildings, but both of them are beavers, so that’s nice if that’s what you’re here for. Timberborn has you taking control of either the nature-friendly Folktails, or the more industrious Iron Teeth. Well, there is a game like that, and it’s coming out on the 15th, and it’s called Timberborn. That’s the case with even the most standard of city-builders, but it’s got to be substantially more charming when you’re doing all of this in a world filled with adorable animals, especially ones like beavers. Something about making your ideal little town is appealing, and being able to then watch over it, help it grow, and make sure it all works as one, is undeniably enjoyable. I think it’s safe to say that people love a good city-builder. ![]()
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